/**
 * Original file by the_viking, fixed by Rômulo Fernandes
 * Should emulate windows finddata structure
 */

#ifndef GCC_FINDFIRST_H
#define GCC_FINDFIRST_H

#if (defined(__GNUC__)  || defined(__GCCXML__)) && !defined(__WIN32)

#include <sys/types.h>
#include <dirent.h>
#include <string.h>
#include <stdio.h>

#define _A_NORMAL 		0x00 		// Normal file
#define _A_RDONLY 		0x01 		// Read-only file
#define _A_HIDDEN 		0x02 		// Hidden file
#define _A_SYSTEM 		0x04 		// System file
#define _A_VOLID 			0x08 		// Volume ID
#define _A_SUBDIR 		0x10 		// Subdirectory
#define _A_ARCH 			0x20 		// File changed since last archive
#define FA_NORMAL 		0x00 		// Synonym of _A_NORMAL
#define FA_RDONLY 		0x01 		// Synonym of _A_RDONLY
#define FA_HIDDEN 		0x02 		// Synonym of _A_HIDDEN
#define FA_SYSTEM 		0x04 		// Synonym of _A_SYSTEM
#define FA_LABEL 			0x08 		// Synonym of _A_VOLID
#define FA_DIREC 			0x10 		// Synonym of _A_SUBDIR
#define FA_ARCH 			0x20 		// Synonym of _A_ARCH

typedef struct _finddata_t
{
	char            name[260];
	int            attrib;
	unsigned long   size;
} _finddata;

/** Hold information about the current search
*/
typedef struct _findinfo_t
{
	DIR*	openedDir;
	char	filter[260];
} _findinfo;

long _findfirst(const char *name, _finddata_t *f);
int _findnext(long h, _finddata_t *f);
int _findclose(long h);

#endif
#endif
