/// Define __GET_TIME_64BIT to have RakNetTime use a 64, rather than 32 bit value.  A 32 bit value will overflow after about 5 weeks.
/// However, this doubles the bandwidth use for sending times, so don't do it unless you have a reason to.
/// Disabled by default.
// #define __GET_TIME_64BIT

/// Makes RakNet threadsafe
/// Define this if you use the same instance of RakPeer from multiple threads
/// Otherwise leave it undefined, since it makes things an order of magnitude slower.
/// Disabled by default
// #define _RAKNET_THREADSAFE

/// Define __BITSTREAM_NATIVE_END to NOT support endian swapping in the BitStream class.  This is faster and is what you should use
/// unless you actually plan to have different endianness systems connect to each other
/// Enabled by default.
#define __BITSTREAM_NATIVE_END

#if defined(_PS3)
#undef __BITSTREAM_NATIVE_END
#endif

/// Maximum (stack) size to use with _alloca before using new and delete instead.
#define MAX_ALLOCA_STACK_ALLOCATION 1048576

// Use WaitForSingleObject instead of sleep.
// Defining it plays nicer with other systems, and uses less CPU, but gives worse RakNet performance
// Undefining it uses more CPU time, but is more responsive and faster.
#define USE_WAIT_FOR_MULTIPLE_EVENTS

/// Uncomment to use RakMemoryOverride for custom memory tracking
// #define _USE_RAK_MEMORY_OVERRIDE

/// If defined, RakNet will automatically try to determine available bandwidth and buffer accordingly (recommended)
/// If commented out, you will probably not be able to send large files and will get increased packetloss. However, responsiveness for the first 10 seconds or so will be improved.
#define _ENABLE_FLOW_CONTROL
